Jump to content
Sign in to follow this  
KlausK

Tubes on terrain crawling through each other instead of over each other

Recommended Posts

Hello everybody

This is my first post and it is about a topic which has been scratched over and over it seems...

But after a lot of tutorials, searching and studying many threads here on odforce I cannot for the heck of it get my head around this and find a solution.
In fact I was following a tutorial for HOU.14.x which brought me to this. But the For-loops have changed so I only managed to get this far. HOU.17.5.258 here.

As the topic title says: "Tubes on terrain crawling through each other instead of over each other" is what I want to be happening.
I tried to use a "creep", a "each" another "for each" to no avail.

I would very much appreciate if someone could alter my attached file with the solution, so I can study that.

Meanwhile, I`ll go on reading and trying to understand what is going on in my scene. Thank you very much in advance.

CHeers.

 

k_skinned_tubes_on_terrain_overlapping_0.jpg

k_skinned_tubes_on_terrain_overlapping_0.hip

Share this post


Link to post
Share on other sites

I made an attempt at modernizing the FOREACH loops in that scene. You can check out the revised file, here:

 

Edited by Atom

Share this post


Link to post
Share on other sites

Thank you very much Atom.

I had not reached your thread while working through the search results in the forum.
Let`s see if I can get a grip on your solution.

CHeers, Klaus

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×