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Tubes on terrain crawling through each other instead of over each other


KlausK

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Hello everybody

This is my first post and it is about a topic which has been scratched over and over it seems...

But after a lot of tutorials, searching and studying many threads here on odforce I cannot for the heck of it get my head around this and find a solution.
In fact I was following a tutorial for HOU.14.x which brought me to this. But the For-loops have changed so I only managed to get this far. HOU.17.5.258 here.

As the topic title says: "Tubes on terrain crawling through each other instead of over each other" is what I want to be happening.
I tried to use a "creep", a "each" another "for each" to no avail.

I would very much appreciate if someone could alter my attached file with the solution, so I can study that.

Meanwhile, I`ll go on reading and trying to understand what is going on in my scene. Thank you very much in advance.

CHeers.

 

k_skinned_tubes_on_terrain_overlapping_0.jpg

k_skinned_tubes_on_terrain_overlapping_0.hip

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