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raising polygons


wacool

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Не, не то получается, я наверно не корректно  изложил мысль , если обратить внимание на самую первую копию головы в кадре ,она начинается с маленького осколка и заканчивает свой путь на полу  хайрезной моделью. Мне нужно что бы каждая последующая копия начиналась с маленького осколка и заканчивалась хайрезной моделью взаимодействуя с другими копиями при падении , вот эту логику не пойму как реализовать..

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When we set Initial Object Type parameter of RBD Packed Object DOP to Create Deforming Active Object it is looking to source SOP node each timestep and if source geometry is changing it is changing in DOP Network also. Therefore on frames when objects are creating in DOP we have to have only that geometry in SOP at this certain frame, but all others geometries for created already objects at remaining frames. Only thing we have to do is implement this in SOP. I made some copies of cached geometry, timeshifted these copies into for-each loop and deleted copies when it necessary at certain time.

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