Jump to content
Sign in to follow this  
wreath

Animated Static Object not working as expected

Recommended Posts

Hi guys, I have a rbd sim of a wall in a dop network and then another dop network which i will be using the wall as static animated object but it is not working anybody have idea?

StaticObjectNotWorking.hip

Share this post


Link to post
Share on other sites

I figured its some attributes still overriding from previous sim not its working as static but new problem appeared the object merge and the new simulation with static is not matching again its like one of them is 1 frame ahead?

Share this post


Link to post
Share on other sites

Try to delete all attributes before second sim.

  • Thanks 1

Share this post


Link to post
Share on other sites
57 minutes ago, vicvvsh said:

Try to delete all attributes before second sim.

Indeed it was it thanks Victor!

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×