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Multiple sim in one network ?

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Hi,
Does this king of set-up is correct.
It's just for comparison purpose, and seems to work without problemes, but i'm curious if it's a valid way to do multiple sim in a same scene.

Dop network.JPG

pyro import.JPG

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I'm not sure if its right. Its two streams of data. They may not see each other (not having interactions). You should use fetch data node to move data between different streams so they can affect each other. You can use multisolver to put everything in one stream and it should be fine. Correct me if I'm wrong.

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1 hour ago, ItsMeM said:

Its two streams of data. They may not see each other (not having interactions)

In fact it's what I want. But thanks to your answer, I can ask my question again in a more relevant way.

Is it correct to have multiple streams of data live together in a same dop network ?

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I mean, it works, but if they're not interacting with eachother it's better to keep in separate dopnets. If you would want to send this to a farm for example, you are forced to run both sims on 1 computer. With 2 dopnets you could run them in parallell on 2 computers.

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