Masoud Posted October 19, 2019 Share Posted October 19, 2019 Hi; I would like to scale a "Simple Male" character, but I can't find it's master scale parameter... Thanks for helping. Quote Link to comment Share on other sites More sharing options...
StepbyStepVFX Posted October 19, 2019 Share Posted October 19, 2019 Parent it to a null and scale the null 1 Quote Link to comment Share on other sites More sharing options...
Atom Posted October 19, 2019 Share Posted October 19, 2019 (edited) I'll often create another GEO node, use an ObjectMerge to bring in the geo_skin node. Drop down a transform, after the ObjectMerge to scale it. This also allows you to create a collision object from the geo_skin, as well. There is a Note, inside the HDA that explains that scaling is disabled because DualQuaternion skinning does not support that. So dive inside and read the notes. Edited October 19, 2019 by Atom 1 Quote Link to comment Share on other sites More sharing options...
Masoud Posted October 21, 2019 Author Share Posted October 21, 2019 Thanks guys. Quote Link to comment Share on other sites More sharing options...
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