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Taper multiple curves


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22 minutes ago, toadstorm said:

The Guide Process SOP in Bend mode works for this. You just have to define a prim attr that you can use as a bend axis... for this it'd be crossing N and up (the "forward" axis of the curves). Check the attached file.

xoxo

bend_curves_out_toadstorm.hip

This is cool is there a way I can use it in my intial set up?

scene file attached:

Bendlines_v001.hip

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16 minutes ago, toadstorm said:

Sure, you just need to figure out what your central axis is (in your scene it's just the Z-axis) and then figure out a vector from each point to that line... then cross that with N (the tangent of each curve) and you have yourself a bend axis.

Bendlines_v002_toadstorm.hip

I owe you a beer sir!

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