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Pop fluid and minpos


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I have pop particles with the pop fluid force that are dripping down on a round surface. Instead of the particles falling off, I want them to start following the surface for a bit like sticky fluid.

I found this bit of code that will make the particles do this, but its too strong, I want to lessen the effect. How do I do this? I want to be able to turn down this effect so it looks more like natural fluid.

@P = minpos(0,@P);

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you can start by looking at ParticleFluids/Condensation shelf tool, which will set up popfluid with adhesion force

it's based on SDF volume representation of your colider which can be more efficient especially for static colliders and a lot of particles, but can be adapted to minpos() lookup as you can get direction and distance from that too

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