starion83 Posted January 24, 2020 Share Posted January 24, 2020 (edited) Hi everyone, I hope this is a simple one. How do you set different constraint properties for different groups that are being fed into the same vellum solver? Basically I'd like to create some objects that are stretchier than others int he same sim. Any help would be greatly appreciated! Thanks! Edited January 24, 2020 by starion83 Quote Link to comment Share on other sites More sharing options...
Noobini Posted January 24, 2020 Share Posted January 24, 2020 (edited) - setup 'cloth' say...for one group (or better to say object)..call it stiff, adjust whatever, vellum pack - setup 'cloth' say...for next group (object ?)..call it stretchy, adjust whatever, vellum pack - merge the 2 above - vellum unpack - feed that into vellum solver Edited January 24, 2020 by Noobini Quote Link to comment Share on other sites More sharing options...
maiden666 Posted January 24, 2020 Share Posted January 24, 2020 8 hours ago, Noobini said: - setup 'cloth' say...for one group (or better to say object)..call it stiff, adjust whatever, vellum pack - setup 'cloth' say...for next group (object ?)..call it stretchy, adjust whatever, vellum pack - merge the 2 above - vellum unpack - feed that into vellum solver how about two or more 'Constrain property' nodes inside Solver, related to different groups? Quote Link to comment Share on other sites More sharing options...
starion83 Posted January 29, 2020 Author Share Posted January 29, 2020 Thanks guys! I will try this out Quote Link to comment Share on other sites More sharing options...
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