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Vellum properties for different groups


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Hi everyone,

I hope this is a simple one. How do you set different constraint properties for different groups that are being fed into the same vellum solver?

Basically I'd like to create some objects that are stretchier than others int he same sim.

Any help would be greatly appreciated! Thanks!

Edited by starion83
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- setup 'cloth' say...for one group (or better to say object)..call it stiff, adjust whatever, vellum pack

- setup 'cloth' say...for next group (object ?)..call it stretchy, adjust whatever, vellum pack

- merge the 2 above

- vellum unpack

- feed that into vellum solver

Edited by Noobini
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8 hours ago, Noobini said:

- setup 'cloth' say...for one group (or better to say object)..call it stiff, adjust whatever, vellum pack

- setup 'cloth' say...for next group (object ?)..call it stretchy, adjust whatever, vellum pack

- merge the 2 above

- vellum unpack

- feed that into vellum solver

how about two or more 'Constrain property' nodes inside Solver, related to different groups?

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