vinyvince Posted January 24, 2020 Share Posted January 24, 2020 Hi guys Found this really interesting algorithm from the genious Keenan a while ago , wanted to share with you for those who don't know it.. I have seen Petz manage to get one, didn't commented how, and I was wondering if some of you had a chance to implement it in houdini an maybe an external python script i could use ? https://www.cs.cmu.edu/~kmcrane/Projects/DiscreteDevelopable/paper.pdf Cheers, Vincent* ________________________________________________________________ Vincent Thomas (VFX and Art since 1998) Senior Env artist & Lighting & MattePainter & Creative Concepts http://fr.linkedin.com/in/vincentthomas ~ ~ Available in Febrary 2020 ~ ~ Quote Link to comment Share on other sites More sharing options...
Librarian Posted January 25, 2020 Share Posted January 25, 2020 Install Anaconda ..You have a link.. Read and learn ..maybe Petz gonna upload a file for Houdini. Install trial Matlab. Send me a Chivas Whiskey and you gonna get a converter for C++ to python or vex or Basic .. But soon @petz gonna upload a file DevelopabilityOfTriangleMeshes-master.zip course-master.zip paper.pdf 1 Quote Link to comment Share on other sites More sharing options...
vinyvince Posted January 25, 2020 Author Share Posted January 25, 2020 Thanks you Tesan. I found this implementation in C on gibhub yesterday, credit to YuanhaoGongmade in cmake, apparently for mac os. Apparently you could run it without matlab installed but a minor edit. Are you using matlab for your houdini work Tesan? Is it the12m 18 or 25 years old Chivas you want? :)) i bet we are a few here to follow amazing @petz researches, and i indeed for creating such an interesting sharp content. After yes, it also reminds me when i was young, my neighbour cook amazing cakes who smell delicious all around, looks gorgeous an will make hungry a 100 years ol deadman but so far she never let us try a part Quote Link to comment Share on other sites More sharing options...
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