habalazs Posted February 4, 2020 Share Posted February 4, 2020 hi there, is there a way to achieve the same effect in vops like trace does ? Basically a need outline a texture on a surface. h17.5 Quote Link to comment Share on other sites More sharing options...
Yader Posted February 4, 2020 Share Posted February 4, 2020 How does your texture and surface look like? Quote Link to comment Share on other sites More sharing options...
habalazs Posted February 4, 2020 Author Share Posted February 4, 2020 2 minutes ago, Yader said: How does your texture and surface look like? simple grid , 100*100 res, rgb texture (map), i need borders. Quote Link to comment Share on other sites More sharing options...
Librarian Posted February 4, 2020 Share Posted February 4, 2020 (edited) you can convert to values for volume vop and have y only in 0.001 it works + this method https://github.com/deshudiosh/PG.hips#c-isolines Edited February 4, 2020 by Librarian Quote Link to comment Share on other sites More sharing options...
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