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How can I transfer "Viscosity" from an animated volume into a sim?


Masoud

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3 hours ago, Masoud said:

Hi "Pazuzu";

Thank you, but now just walls of the box can affect fluid, not box volume..!

02.jpg

Its all about that you fill the entire volume with points, a points from volume sop will do the job, all of this has to be before the attribute creation and rasterization.

Cheers!

Edited by Pazuzu
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