Litesound Posted February 20, 2020 Share Posted February 20, 2020 Hello! Is there a way to Animate Division Size parameter of a Smoke Object in Houdini Pyro? I tried keyframe it without success. Let's say I want 0.03 at the beginning of the shot and then slowly reduce the division size as the camera flyes away? What is the best approach of achieving this? Thank you guys Quote Link to comment Share on other sites More sharing options...
lukeiamyourfather Posted February 20, 2020 Share Posted February 20, 2020 You could resample an existing cache like that but I think it would be a lot of work (probably not worthwhile) to simulate something in that fashion. Quote Link to comment Share on other sites More sharing options...
Litesound Posted February 21, 2020 Author Share Posted February 21, 2020 lukeiamyourfather thank you for the answer. Thats right - attempting to reduce the number of voxels after the simulation process is worthless in case of simulation time saving. So its a pity that there s no other options then Quote Link to comment Share on other sites More sharing options...
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