Kripto289 Posted April 4, 2020 Share Posted April 4, 2020 Hello, I’m new to houdini, so I don’t know much. Is there a way to import particle fluid surface (water fluid displacement) into a displacement texture map? For example, oceanEvaluate node have "export to texture" tab and I can export displacement texture for FFT ocean. Is it possible to do the same for a particle surface mesh? Quote Link to comment Share on other sites More sharing options...
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