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Conform points to primitive attribute value


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If anyone has any suggestions, I created an integer attribute and whether it be the Intersect vop or the Ray SOP so the points cast only on the integer attribute, rather then a vector attribute. I've tried binding an integer attribute and using that in an attribute vop but it doesn't cast ?

intray.jpg.d42c8f9b98366981bab0ff391a46d39d.jpg

Edited by CinnamonMetal
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