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How can I separate vellum grains, into two clusters?


Masoud

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Hello;

I have two animated geometries in my scene as a vellum grain source.

How can I separate them into two clusters, that each cluster follows it's target animated object?

The main idea is to tear (cut) a geometry precisely into two-pieces, by animating each piece (something like cutting a croissant or a bread...).

 

Thanks for helping.

1.JPG

Glue_04.hip

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it's your ramp.

the wrangle says glueramp but you must have redefined it in param editor to be Glue Stiffness ? Anyway, redo it to make sure they matchup

bloody hell...you got 1 f in stifness :D makes it harder to spot !!!

Edited by Noobini
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