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Ptnum flips out mid-animation


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Hi everyone,

In this file I built a basic setup of a deforming tube, and for some reason the ptnum value keeps changing abruptly mid-animation. The topology and number of points doesn't change, and I just can't figure out what is causing this.

The problem happens at frames 51>52, and then again at 114>115, 177>178, and probably again afterwards.

I tried lots of different things and nothing worked.

I'd appreciate any help!

ptnum_problem.hip

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