ParticleSkull Posted April 25, 2020 Share Posted April 25, 2020 (edited) Hi guys, I'm working on a ragdoll setup where the characters are just falling. There's no transition between states. I did it pretty much from the shelf and now I'm stucked. Here's a couple of thing's i'd like to do: 01 - Get rid of the Walk State. Right now my setup have a Walk and Ragdoll State and I'm using a trigger to change states right on the first frame. It's working but can I keep this setup clean without this useless state? If I switch off the Walk state the characters get super messy and I have no idea why. My knowledge on crowds is really limited btw 02 - Custom Character. How can I put a character from Mixamo? I rigged this custom character there but coudn't make it work like the Mocap Biped 1 (I'll make a file showing the issue later. Can't share the one I have now) 03 - Mix some different models. I haven't even tried this and I have no idea on where to start. (Solved) 04 - Control the bounciness and friction of the ragdolls - the parameters can be controlled on the crowdobject 05 - Add initial random velocity for the limbs. Right now they're too rigid before they hit the ground Any of the questions answered would be really helpful on this work. Thank you RnD_0103.hiplc Edited April 25, 2020 by ParticleSkull Quote Link to comment Share on other sites More sharing options...
Noobini Posted April 25, 2020 Share Posted April 25, 2020 (edited) 1st timer here... - in your mocapbiped1, switch to standing instead of walking - in mocapbiped1 setup, pick something else, you might get an error, ignore, repick mocapbiped1 and you'll see him standing. not sure what you meant when you said it got messy, I let them fall from standing pose and they looked fine. Edited April 25, 2020 by Noobini 1 Quote Link to comment Share on other sites More sharing options...
ParticleSkull Posted April 26, 2020 Author Share Posted April 26, 2020 Thx noobini It gets messy when I try to get rid of the Walk (Crowd State node), when I disable the node. I was trying to keep just the ragdoll crowd state. This is not really a issue though, i was just trying to keep the setup organized Quote Link to comment Share on other sites More sharing options...
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