kubabuk Posted October 6, 2006 Share Posted October 6, 2006 Hi there, Hope some of you find this otl useful, I've just uploaded that on SESI exchange. The otl brings animated camera from 3dsMAX to Houdini (transformations, rotations and focal length). The otl comes with a script which saves channels from max. All you have to do is to select camera in MAX and run the script. At this moment file is generated with cc extension so renaming to *.chan is needed. You also have to get rid of all camera descriptions at the beginning and leave only chan data. Make sure that frame rate and aperture (horizontal) are the same cheers kuba Quote Link to comment Share on other sites More sharing options...
symek Posted October 6, 2006 Share Posted October 6, 2006 Thanks Kuba! cheers, Sy. PS Although I don't have any relation with Max (and I don't want to ) it's good to have one more possibility to exchange data. Quote Link to comment Share on other sites More sharing options...
edward Posted October 7, 2006 Share Posted October 7, 2006 It might be useful to add a post to the Side Effects Exchange forum too. http://www.sidefx.com/index.php?option=com...wforum&f=16 Quote Link to comment Share on other sites More sharing options...
kubabuk Posted October 9, 2006 Author Share Posted October 9, 2006 I modified slightly max script - there's no need to edit generated text file at all. I updated otl on SESI website. kuba Quote Link to comment Share on other sites More sharing options...
chunkified Posted October 12, 2006 Share Posted October 12, 2006 awesome dude! Quote Link to comment Share on other sites More sharing options...
kubabuk Posted November 1, 2006 Author Share Posted November 1, 2006 There's an update of the otl on SESI exchange. TX, TY, TZ RX, RY, RZ Focal Lenght Aperture Frame Rate Camera Aspect Ratio Animation Length is supported cheers kuba Quote Link to comment Share on other sites More sharing options...
eloop Posted November 20, 2006 Share Posted November 20, 2006 Thanks Kuba, Your otl works nicely. I had to change one thing to get some longer animations saved out from MAX. Instead of copying the string in the loop, I changed things so that the chan is written directly. This stops out of memory crashes and improves performance for larger animations. -- outString = (outString + nFrame as string + "\t" + outString = (nFrame as string + "\t" + oCameraPosX as string + "\t" + oCameraPosY as string + "\t" + oCameraPosZ as string + "\t" + oCameraRotX as string + "\t" + oCameraRotY as string + "\t" + oCameraRotZ as string + "\t" + focal as string + "\t" + oCameraApertureX as string + "\t" + maxRate as string + "\t" + oCameraAspect as string + "\t" + oEnd as string + "\n" ) format outString to:out ) -- format outString to:out -Drew There's an update of the otl on SESI exchange.TX, TY, TZ RX, RY, RZ Focal Lenght Aperture Frame Rate Camera Aspect Ratio Animation Length is supported cheers kuba Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.