Nour Almasri Posted June 29, 2020 Share Posted June 29, 2020 Hi , is there any guide or starting point to achieve this kind of effect in houdini like this tyflow example ? https://www.instagram.com/p/Bm8nHNfApwE/?utm_source=ig_web_copy_link the confusing part for me not the sim itself , it's how he slice the geo in a continues sliced way ? any input is really appreciated ? Quote Link to comment Share on other sites More sharing options...
Librarian Posted June 29, 2020 Share Posted June 29, 2020 Combine https://vimeo.com/204767499 https://vimeo.com/132679428 https://www.youtube.com/watch?v=nPlZL3YToFM https://www.toadstorm.com/blog/?p=465 Hope it Helps! Quote Link to comment Share on other sites More sharing options...
Nour Almasri Posted July 1, 2020 Author Share Posted July 1, 2020 I thing those sliced peace should be is different than those in the tutorial , the slice should be continues , that is the tricky part , i'm able to do it manual by modify the topology , but i'm looking for a procedural way . Quote Link to comment Share on other sites More sharing options...
Librarian Posted July 1, 2020 Share Posted July 1, 2020 Play with this ..and Have Fun Rib.hipnc Quote Link to comment Share on other sites More sharing options...
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