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sliced ribbon cloth effect .


Nour Almasri

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Hi , is there any guide or starting point to achieve this kind of effect in houdini like this tyflow example ?

https://www.instagram.com/p/Bm8nHNfApwE/?utm_source=ig_web_copy_link

the confusing part for me not the sim itself , it's how he slice the geo in a continues sliced way ?

any input is really appreciated ?

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I thing those sliced peace should be is different than those in the tutorial , the slice should be continues , that is the tricky part , i'm able to do it manual by modify the topology , but i'm looking for a procedural way . 

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