davidyannick Posted July 4, 2020 Share Posted July 4, 2020 I'm trying to model this plane with three curves, like I did in Maya, is there a way to create the surface wiith Houdini ? I'be tryied Skin, loft with no success Thanks for your help test nurbs.hiplc Quote Link to comment Share on other sites More sharing options...
Librarian Posted July 4, 2020 Share Posted July 4, 2020 here You have nice approach from @Aizatulin https://www.sidefx.com/forum/topic/55277/?page=1#post-248446 1 Quote Link to comment Share on other sites More sharing options...
Aizatulin Posted July 4, 2020 Share Posted July 4, 2020 Hi, you can use birail, here is a modification of my birail example. You can use half circles as cross section (quite similar to sweep, the only difference is, that you have two guide curves instead of one). It is not necessarily nurbs (it can be poly aswell). test nurbs_birail.hipnc Quote Link to comment Share on other sites More sharing options...
davidyannick Posted July 4, 2020 Author Share Posted July 4, 2020 2 hours ago, Aizatulin said: Hi, you can use birail, here is a modification of my birail example. You can use half circles as cross section (quite similar to sweep, the only difference is, that you have two guide curves instead of one). It is not necessarily nurbs (it can be poly aswell). test nurbs_birail.hipnc ok gonna look at this, thanks for your help Quote Link to comment Share on other sites More sharing options...
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