tamagochy Posted July 25, 2020 Share Posted July 25, 2020 (edited) I released tutorial about procedural tree rigging system. Applying for any model. Procedural setup of the wire dynamics, non simulation wind system and growth setup working in real time. Capture geometry by spines. https://gum.co/Xxeqf I hope you'll like it. Edited July 25, 2020 by tamagochy 1 Quote Link to comment Share on other sites More sharing options...
NoaX Posted August 20, 2020 Share Posted August 20, 2020 How long is this series? I would love to buy it, but 200 USD seems a bit pricey compared to other series, also this is the first course from you that I've heard about. Would be curious to understand why, and if anyone has bought it. It does look like a fun one, just need to be sure it's worth 200 USD. Quote Link to comment Share on other sites More sharing options...
tamagochy Posted August 20, 2020 Author Share Posted August 20, 2020 Hey, this course around 6 hours. There is no other tutorials showing what I did in my. All courses used tree models from speedtree or generated in houdini with all necessary attributes. Here I will show how to create this attributes for any tree model and explain what you need to do to achieve this result. Plus all tutorials show how to build wire solver not procedural, my approach fully procedural, you can just attach spines to solver and it will work without going inside. And some interesting part its non-simulated dynamics working in real time. It's not ideal in structure because it's my first attempt and I will redo it later, and may be separate for few parts and make them cheaper, but I have no time to do it now. Thanks for interest. Quote Link to comment Share on other sites More sharing options...
NoaX Posted August 20, 2020 Share Posted August 20, 2020 11 minutes ago, tamagochy said: Hey, this course around 6 hours. There is no other tutorials showing what I did in my. All courses used tree models from speedtree or generated in houdini with all necessary attributes. Here I will show how to create this attributes for any tree model and explain what you need to do to achieve this result. Plus all tutorials show how to build wire solver not procedural, my approach fully procedural, you can just attach spines to solver and it will work without going inside. And some interesting part its non-simulated dynamics working in real time. It's not ideal in structure because it's my first attempt and I will redo it later, and may be separate for few parts and make them cheaper, but I have no time to do it now. Thanks for interest. Thank you for the reply - it looks like a promising video and something where I could learn a lot. However 200 USD, especially when a tutorial of about 6 hour in length and say by someone as recognized as Steven Knipping - it would cost around 80 USD https://www.cgcircuit.com/tutorial/applied-houdini---rigids-ii-version-2.0?utm_source=cgcircuit&utm_medium=website&utm_campaign=home-page I'd love to support you by purchasing this, but personally 80 would be a more standard price, but that's up to you =) Regardless, thank you for even making something like this and I do hope some people buy it - but the price may put off most people from buying it. Quote Link to comment Share on other sites More sharing options...
tamagochy Posted August 20, 2020 Author Share Posted August 20, 2020 Steven makes really nice stuff, for now I can just suggest to wait until I redo my tutorial and split it for smaller and cheaper parts. I hope to do it during next month or two. Quote Link to comment Share on other sites More sharing options...
NoaX Posted August 20, 2020 Share Posted August 20, 2020 46 minutes ago, tamagochy said: Steven makes really nice stuff, for now I can just suggest to wait until I redo my tutorial and split it for smaller and cheaper parts. I hope to do it during next month or two. Looking forward to it and learning your technique! It looks really promising. Quote Link to comment Share on other sites More sharing options...
tamagochy Posted October 16, 2020 Author Share Posted October 16, 2020 I found time to make vol1 of this series. So now you can pay less and for part you need. I remake a lot parts and add more content. In vol2 I planning to add vellum sims for tree and leaves. https://bit.ly/3j6vT6v Quote Link to comment Share on other sites More sharing options...
tamagochy Posted November 7, 2020 Author Share Posted November 7, 2020 (edited) Vol1 on Gumroad as well https://gum.co/UQeBH Vol2 on Gumroad https://gum.co/NzZrY Vol2 on CGcircuit https://bit.ly/2IgT3KD Edited November 7, 2020 by tamagochy Quote Link to comment Share on other sites More sharing options...
tamagochy Posted November 19, 2020 Author Share Posted November 19, 2020 Vol3 out! Gumroad - https://gum.co/pJkSH Quote Link to comment Share on other sites More sharing options...
tamagochy Posted November 26, 2020 Author Share Posted November 26, 2020 (edited) BlackFriday Sale! 20% discount to first 10 buyers! VOL1 - https://gumroad.com/l/UQeBH/4bjg7t2 VOL2 - https://gumroad.com/l/NzZrY/u2gb7ij VOL3 - https://gumroad.com/l/pJkSH/3cuvtpv Edited November 26, 2020 by tamagochy Quote Link to comment Share on other sites More sharing options...
tamagochy Posted December 1, 2020 Author Share Posted December 1, 2020 Procedural Tree Rigging System and Dynamics Vol3 on CGCircuit! https://bit.ly/36pWicg Quote Link to comment Share on other sites More sharing options...
tamagochy Posted January 4, 2021 Author Share Posted January 4, 2021 Procedural Tree Rigging System and Dynamics Bundle - complete tree rigging tutorial series! https://gum.co/UpRQf Quote Link to comment Share on other sites More sharing options...
tamagochy Posted January 19, 2021 Author Share Posted January 19, 2021 Procedural Tree Rigging System and Dynamics complete Bundle! Save 17% buying all three volumes! https://bit.ly/2LC3rPv Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.