denisVFX 0 Posted January 29 I created a rather complex Digital Asset. It consticts of ~2000 nodes, and also there is ~60 instances of another asset inside this asset. I optimized it thought cleaning nodes throught performance monitor, and now It computes rather fast after loading, but LOADING takes nearly 10 seconds. It's became a real problem because in my hip file I need to use it rapidly many times. Is there any way to speed up loading of asset? And after creating every instance of this asset Houdini increases ram usage at ~500 mb, it's also a problem... Share this post Link to post Share on other sites
denisVFX 0 Posted February 22 Well, I remade my asset. The most heaviest operations rebuilded on vex. Asset works maybe 2 times faster. But still long initialization. I found that if asset is constructed from many-many nodes, especcialy if it's another custom digital assets, it have a long time for initialization. But after that it computes quite fast. And Hip file also have a quite long time to open. This is normal or not? Share this post Link to post Share on other sites
Skybar 350 Posted February 22 I think its normal that it gets slower the more nodes you have. I once had a scene with literally thousands of nodes, mainly inside HDAs and nested HDAs (the vellum nodes are particularly nasty, many of them contain sooo many nodes). It took a good 5-10min to open that scene. Share this post Link to post Share on other sites
denisVFX 0 Posted Tuesday at 10:40 AM Thank you for reply! But what can be done for quicker HIP file opening and nodes initialization? It depends from power of my workstation? More cores, quicker read from disc? Share this post Link to post Share on other sites