zakdances Posted January 30, 2021 Share Posted January 30, 2021 I'm trying to make simple patterns/tessellations like the first image (randomized 1 axis rotations, etc.). But my geometry won't lie flat or line up with the grid. I've tried many different orient values, but I can't seem to do a simple 1 axis rotation. It always looks like I spilled potato chips on the ground. Am I just using the wrong quaternion values or is there something wrong with each shapes anchor point? Do I need to nest each triangle in a square plane before rotating them? triangle_grid_v4.hiplc Quote Link to comment Share on other sites More sharing options...
Librarian Posted January 30, 2021 Share Posted January 30, 2021 (edited) @zakdances You have here File from Hai ..But personally I would use vertex color .You have that approach in same Topic. Have Fun Zaki Edited January 30, 2021 by Librarian Quote Link to comment Share on other sites More sharing options...
Aizatulin Posted January 30, 2021 Share Posted January 30, 2021 Hi, using your file: moving/rotating the triangle, that the midpoint of the longest line is in the center, extract the primitive centers of the grid, getting random values (0, 0.25, 0.5, 0.75) and multiplying them with 2*PI and construct a rotation matrix (convert it to quaternion attribute). triangle_grid_v4_mod.hipnc 1 Quote Link to comment Share on other sites More sharing options...
zakdances Posted January 31, 2021 Author Share Posted January 31, 2021 @Aizatulin @Librarian Thank you both! I'm currently checking out both your links. Quote Link to comment Share on other sites More sharing options...
Librarian Posted January 31, 2021 Share Posted January 31, 2021 @zakdances Some Forgotten Fun Hm https://entagma.com/guest-tutorial-path-solver/ Quote Link to comment Share on other sites More sharing options...
zakdances Posted February 11, 2021 Author Share Posted February 11, 2021 @Librarian Great resources, thank you Tesan! Your Instagram designs are wonderful too. Quote Link to comment Share on other sites More sharing options...
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