Jump to content

Substance warp node - COP equivalent


Recommended Posts

  • 4 months later...
On 2/23/2021 at 9:07 PM, snoot said:

This should do the trick.... (using vop cop generator).

Would you use :

op:`opinputpath("../", 0)`

..to do this on the inputs of the COP VOP? If so; Why is there the COP Input VOP?
Also: When I use that expression with the Color Map VOP Houdini crashes.. :( I try to do this because the Color Map VOP has the option to repeat/tile. (see odforce.net/topic/49062-tiling-in-the-cop-vop/)



On 2/24/2021 at 4:32 PM, papsphilip said:

nice!! this way you distort an input image with a noise. Would this work the other way around? Distorting a noise with an image. What i am trying to do basically is conform a noise to flow somehow around a black and white image (no gray values)

It seems hard to understand what you mean. Maybe you should provide some example of what you want to achieve.


Edited by Krion
Link to comment
Share on other sites

  • 1 year later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...