Masoud Posted March 15, 2021 Share Posted March 15, 2021 Hi guys, I want to push a rigid body (a ball), by the vellum grains, but it is not working! Any ideas? Thanks for helping. Vellum_Grains_01.hip Quote Link to comment Share on other sites More sharing options...
Sepu Posted March 15, 2021 Share Posted March 15, 2021 Vellum + RBD do not talk to each other by default. You can "fake" it and make it work there is a thread here in odforce about it. Or you could try the shapematch constraint that mimics/similar an RBD behavior, you have to .499 to use it. https://www.sidefx.com/docs/houdini/nodes/sop/vellumconstraints.html Quote Link to comment Share on other sites More sharing options...
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