pawpots Posted March 19, 2021 Share Posted March 19, 2021 how can I select the very corner points base on their normal direction? I'd like to know the different way of how to this I've attach the file, ps. I'm new to Houdini. normaldirection.hipnc Quote Link to comment Share on other sites More sharing options...
Ultraman Posted March 19, 2021 Share Posted March 19, 2021 1 hour ago, pawpots said: how can I select the very corner points base on their normal direction? I'd like to know the different way of how to this I've attach the file, ps. I'm new to Houdini. normaldirection.hipnc why not try neighbourcount funtion in vex ? Quote Link to comment Share on other sites More sharing options...
pawpots Posted March 20, 2021 Author Share Posted March 20, 2021 12 hours ago, Ultraman said: why not try neighbourcount funtion in vex ? I'm sorry I am really new to Houdini, so what is with the neighbourcount function thank you for the help. Quote Link to comment Share on other sites More sharing options...
Sepu Posted March 20, 2021 Share Posted March 20, 2021 Like this. normaldirection.hipnc 1 Quote Link to comment Share on other sites More sharing options...
pawpots Posted March 23, 2021 Author Share Posted March 23, 2021 On 3/20/2021 at 1:33 PM, Sepu said: Like this. normaldirection.hipnc Thank you, just what I'm looking for also I tried to use measure and curvature and blast off the corner at 1.5708. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.