gangland Posted April 6, 2021 Share Posted April 6, 2021 (edited) Hello guys, i using the Particle Fluid Surface SOP to build the mesh of the simulation, however i need the increase the volume of mesh just at bottom of the model. i find the mask options quite usefull doing that job when i place the geometry to use as mask, the entire simulation mesh gets dilated and where is the geometry still same size (its inverted) i trying to set the dilate thing just inside the mask, but with no luck yet. thanks in advance. ps: i uploaded an basic .hip scene flrip_mesh_masl.hipnc Edited April 6, 2021 by gangland Quote Link to comment Share on other sites More sharing options...
Sepu Posted April 7, 2021 Share Posted April 7, 2021 Make sure you are using a fog vdb instead. Quote Link to comment Share on other sites More sharing options...
gangland Posted April 7, 2021 Author Share Posted April 7, 2021 7 hours ago, Sepu said: Make sure you are using a fog vdb instead. damn, i feel totally fooled now. i was giving huge turnaround, such boolean with inverted geometry to avoid that still of of this was a huge piece of crap. thanks, that was exactly what i looking for. still not sure about the logical reason but yeah works. Quote Link to comment Share on other sites More sharing options...
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