Basch Posted May 11, 2021 Share Posted May 11, 2021 Hi, i want to learn how to set fire a object using another burning objects. I have two balls: A (fire ON) and B ( fire off) -I know how to set fire B whit burning A, while B stay static. -Now i want to set fire B, crossing burning A (static). Works but takes too long. What would be the process to get out of A already on fire? Thanks set fire.hip Quote Link to comment Share on other sites More sharing options...
Atom Posted May 12, 2021 Share Posted May 12, 2021 Try cross animating your temperature field. The position of the spheres is irrelevant, you can animate one close to the other to sell the ignition effect, however. One thing to keep in mind is that the noise you are adding to your temperature field exceeds the low value of 0.1 required for ignition. Bump that value up on the solver, or don't add noise to the temperature field. Quote Link to comment Share on other sites More sharing options...
Basch Posted May 12, 2021 Author Share Posted May 12, 2021 1 hour ago, Atom said: Try cross animating your temperature field. The position of the spheres is irrelevant, you can animate one close to the other to sell the ignition effect, however. One thing to keep in mind is that the noise you are adding to your temperature field exceeds the low value of 0.1 required for ignition. Bump that value up on the solver, or don't add noise to the temperature field. Yes, i can animate B with temperature or activation but... if there were 25 balls one after another crossing A? Quote Link to comment Share on other sites More sharing options...
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