ShkYo30 Posted July 21, 2021 Share Posted July 21, 2021 Hello everybody, I’m trying to create a transparency gradient on a plane to obtain a sort of “infinite” surface witout any visible limits. But I always have a black area into my render ! (see the screenshots) How can I make that ?? Thanks a lot in advance ! Quote Link to comment Share on other sites More sharing options...
Atom Posted July 21, 2021 Share Posted July 21, 2021 Use a bend node on the floor to make the wall. Use one object for the floor and wall, not two. Otherwise, try driving opacity color with your ramp. Quote Link to comment Share on other sites More sharing options...
ShkYo30 Posted July 21, 2021 Author Share Posted July 21, 2021 3 hours ago, Atom said: Use a bend node on the floor to make the wall. Use one object for the floor and wall, not two. Otherwise, try driving opacity color with your ramp. I need a flat floor... But with a ramp on the opacity color and a big white sphere all over the scene, it's okay now ! Thanks a lot ! Quote Link to comment Share on other sites More sharing options...
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