josuka Posted July 22, 2021 Share Posted July 22, 2021 Hello, I made a Fluid simulation and I added a particle fluid surface to it, is giving me very noisy mesh where the fluid is making contact with the glass, I tried using a Boolean, but the liquid is not making contact with the glass. I tried using a Poly Extrude, but is also inflating the other parts of the fluid and is making it look bad. My Plan B is to use a Poly Extrude on the glass to make it thicker and use it for the boolean, but I wanted to know if there is something wrong of what im doing on the Fluid configuration Quote Link to comment Share on other sites More sharing options...
Atom Posted July 22, 2021 Share Posted July 22, 2021 "I tried using a Boolean, but the liquid is not making contact with the glass." You may want to revisit that approach and increase the IsoValue on the ParticleFluidSurface node. Try 0.1, depends upon scene scale. Quote Link to comment Share on other sites More sharing options...
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