Masoud Posted July 24, 2021 Share Posted July 24, 2021 (edited) Hi guys. In a smoke simulation, I want to use a thin deforming geometry (a sheet) as the collision object, but instead of creating a Volume, I want to use "Point Velocity For Collisions". Is it possible? Thanks for helping. Smoke_CollisionPoints.hip Edited July 24, 2021 by Masoud Quote Link to comment Share on other sites More sharing options...
Librarian Posted July 24, 2021 Share Posted July 24, 2021 @Masoud Maybe this One gonna give you Some Tricks how to Export Those Values and Use those to Solve your issues ,I think, ( I'm More into Visual Question Sorry if I Misunderstood).. You just need to Dive inside and Change Hm something .Have Fun and Check this Tools and you have on Cg world Japan Files for Combining and Learning https://github.com/ShoheiOkazaki/Nagamochi VelEnVVV.hipnc Quote Link to comment Share on other sites More sharing options...
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