papsphilip Posted August 18, 2021 Share Posted August 18, 2021 How can export the flow of the water as a vector field after the erode node? i would like to import my terrain to unity and have the resulting rivers from the erosion flow using a flowmap or a volume perhaps? is it possible? Quote Link to comment Share on other sites More sharing options...
papsphilip Posted August 27, 2021 Author Share Posted August 27, 2021 So i haven't found a way to export the process of hydro erosion as a vector field, so i took a step in another direction Scattering a bunch of points on top of the final terrain and using a SOP solver to simulate waterflow downhill. I append a trail SOP right after and these lines can now be turned into a volume. If anyone has a better idea please share. Quote Link to comment Share on other sites More sharing options...
Librarian Posted August 27, 2021 Share Posted August 27, 2021 share your scene Please Quote Link to comment Share on other sites More sharing options...
papsphilip Posted August 27, 2021 Author Share Posted August 27, 2021 its just an eroded terrain demoscene.hip Quote Link to comment Share on other sites More sharing options...
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