supaLuca Posted September 5, 2021 Share Posted September 5, 2021 Hey Guys, For the past two days I have been trying to recreate this shot in vellum (Starts at 7 Seconds): But I cant seem to get it close! First I tried just squeezing strut softbodies with geometry but I could not get them to stay in place or have the right behaviour, then I went the inflation route witch also did not work since foam does not inflate like a baloon and generally keeps its shape. I thought I had found the solution with a vellum rest blend, blending between the original and the scaled up geo (I attatched the file), wich kinda worked but I could not get it to behave like the video. If you guys have any Idea how to achive this It would be greatly appreciated! foam_squish_V01.hiplc Quote Link to comment Share on other sites More sharing options...
supaLuca Posted September 8, 2021 Author Share Posted September 8, 2021 I still have not found a satisifiying solution. Any Ideas? Quote Link to comment Share on other sites More sharing options...
Librarian Posted September 8, 2021 Share Posted September 8, 2021 @supaLuca hm I think they basically using fragment (Zoom slow-Mo ) of this ...Just find shader redshift or mantra @konstantin magnus posted method somewhere . B.hiplc Quote Link to comment Share on other sites More sharing options...
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