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MaterialX - Worleynoise3D  in Karma


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How do I use MaterialX - Worleynoise3D  in Karma?

Not supported? I can't find any information anywhere. Other mxlx 2d 3d noise works fine.

 

mtlxUsdPrimvarReader(vec3 rest) --> mtlxworleynoise3d(position) --> mtlxstandard_surface(basecolor)   ==> Black

mtlxUsdPrimvarReader(vec2 st) --> mtlxworleynoise2d(position) --> mtlxstandard_surface(basecolor)  ==> Black

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