roh.mizuno Posted December 12, 2021 Share Posted December 12, 2021 Hi, Is there any way to create a different group for each edge loop I have selected so I can later make a name tag out of each loop and run a for each loop operation per loop? In this case I am creating my loops via a SOP groupfindpath, but that is not that important here, any way to create one group per loop would be super helpful. Thanks! Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted December 12, 2021 Share Posted December 12, 2021 If you generate tubes or capsules with the sweep SOP you can activate primrow and primcol attributes which enables accessing individual poylgon loops. Quote Link to comment Share on other sites More sharing options...
roh.mizuno Posted December 12, 2021 Author Share Posted December 12, 2021 hmm yeah, I found a example online of someone doing it via the sweep SOP, but in my case I would like to apply the selection to already existing. Basically what I am trying to achieve is a quick way to optimize low poly meshes for game by automatically selection every other edge of a loop and collapsing those, but because of they way I am doing that selection I sometimes get the X patterns you can see on the example on the right. If I could run the "select every other" portion of my tool onto each loop individually I could make sure the selection happens always on the same edges avoiding the X pattern. Quote Link to comment Share on other sites More sharing options...
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