amin.khormaei Posted December 24, 2021 Share Posted December 24, 2021 as you can see in the image below, the massive gravitational energy of the black hole bend the fabric of universe, on of the way to create such a phenomena is to bend the rays that emit from camera to produce something link black hole effect. are there any vex function or vop node that can manipulate the camera rays in mantra? I was thinking about creating some curve and assign their tangent attribute to camera rays. is that possible? or I can create a fake geometry. Quote Link to comment Share on other sites More sharing options...
Librarian Posted December 24, 2021 Share Posted December 24, 2021 @amin.khormaei you have files on gitHUb https://mattebb.cargo.site/Black-Hole 2 Quote Link to comment Share on other sites More sharing options...
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