D’Blane Posted January 8, 2022 Share Posted January 8, 2022 Hello, I am triggering animation using a mask attribute, converting the mask to a group, and using a copy stamp to offset when animation is triggered. Using this workflow here by the awesome Matt Estela: https://www.sidefx.com/forum/topic/42799/ Everything works and seems great. What I am wondering, is if theres is a more up to date away of going about this that doesn't involve a copy stamp? Or doesn't involve converting my mask to a group? Ive attached a hip for anyone interested. Thanks you bunch of brainiacs! Trigger_Anim_mask.hiplc Quote Link to comment Share on other sites More sharing options...
dleonhardt Posted January 9, 2022 Share Posted January 9, 2022 (edited) dl_Trigger_Anim_mask.hipnc Three different method I could think of. But as always, there might be more elegant ways of doing this nowadays. Edited January 9, 2022 by dleonhardt Quote Link to comment Share on other sites More sharing options...
D’Blane Posted January 9, 2022 Author Share Posted January 9, 2022 Thanks so much @dleonhardt for taking the time to break this down in multiple ways! It's so easy to stumble upon old tutorials where workflow isn't there best way of doing something anymore, so this is a massive help. Cheers mate! Dean. Quote Link to comment Share on other sites More sharing options...
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