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Trigger animation via mask attribute


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Hello, I am triggering animation using a mask attribute, converting the mask to a group, and using a copy stamp to offset when animation is triggered. Using this workflow here by the awesome Matt Estela:

https://www.sidefx.com/forum/topic/42799/

Everything works and seems great. What I am wondering, is if theres is a more up to date away of going about this that doesn't involve a copy stamp? Or doesn't involve converting my mask to a group? Ive attached a hip for anyone interested. 

Thanks you bunch of brainiacs!

Trigger_Anim_mask.hiplc

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