Jason Posted February 10, 2007 Share Posted February 10, 2007 Hi all, In the same vein as the recent SunFlow Renderer thread, what are some other freeware/open source renderers that you find intriguing? The ante is that they they should be open source standalone renderers which can take an ASCII scene description. They can be anything from raytracers, scanline renderers, particle or volumetric renderers. Cheers, Jason Quote Link to comment Share on other sites More sharing options...
lynbo Posted February 10, 2007 Share Posted February 10, 2007 How about http://www.toxicengine.org Yart Yafray and who can forget http://www.povray.org/ Quote Link to comment Share on other sites More sharing options...
Daniel Posted February 11, 2007 Share Posted February 11, 2007 Here's another nice one.. not fast, mostly good for high quality stills I'm guessing Indigo Quote Link to comment Share on other sites More sharing options...
Marc Posted February 11, 2007 Share Posted February 11, 2007 I have nothing to add to this... except: Ha! Povray, sweet! I wish I still had my three chrome spheres over a watery surface image around. Took me 3 days to render that one. Aside from that though, those renderers look amazing. I demand that someone with more time do something so that I can render out of Houdini with them... Quote Link to comment Share on other sites More sharing options...
Jason Posted February 11, 2007 Author Share Posted February 11, 2007 Here's another nice one.. not fast, mostly good for high quality stills I'm guessingIndigo Ha, ha! Pretty images, but you gotta be worried about their buy-off line: The renderer that keeps on rendering! Quote Link to comment Share on other sites More sharing options...
Marc Posted February 11, 2007 Share Posted February 11, 2007 and : "Indigo does not need any render parameters like GI samples, AO samples, AA samples, Soft shadows, etc, and complicated lighting setups to achieve realistic results. Indigo is free for non- and commercial use, but as of writing is not open-source." Quote Link to comment Share on other sites More sharing options...
lynbo Posted February 11, 2007 Share Posted February 11, 2007 Sounds like a challenge Marc. Hmmmmm... I have little more time than you but I do like to have a few render choices. So perhaps I'll have a go Quote Link to comment Share on other sites More sharing options...
Andz Posted February 12, 2007 Share Posted February 12, 2007 Ha, ha! Pretty images, but you gotta be worried about their buy-off line: The renderer that keeps on rendering! Yeah, that sounds funny. That was voted for the best frase on a users contest. I guess they liked it because of the way the software works, your rendering never finishes. You just stop it once you're satisfied with the way it looks. I like the renderer because of it physical nature, and it really is pretty simple to do natural looking lighting conditions. These where done with 3dsmax and indigo. Quote Link to comment Share on other sites More sharing options...
sibarrick Posted February 12, 2007 Share Posted February 12, 2007 (edited) Any idea how it handles large scene files? Does the whole scene description have to be in ascii? That's gonna get pretty tricky to handle with lots of geometry. I like the way binary ifds mix ascii and binary data, makes the scene file readable but compact. I'm really hoping H9 brings some improvements to GI, I'd love to use it more.. (in fact I love to use it period) Edited February 12, 2007 by sibarrick Quote Link to comment Share on other sites More sharing options...
Andz Posted February 12, 2007 Share Posted February 12, 2007 Any idea how it handles large scene files?Does the whole scene description have to be in ascii? That's gonna get pretty tricky to handle with lots of geometry. I like the way binary ifds mix ascii and binary data, makes the scene file readable but compact. Sibarrick - scene descriptions in indigo are in XML. I haven't done any complex scene because I have a slow computer at home. But HERE you can see a good example of instancing, and that famous scanned DRAGON that is suposed to be a few million poligons. But what indigo really excels is in the rendering complexity such as DIFFUSE REFLECTIONS, etc... Maybe you guys could ask more questions to OnoSendai, he is the developer of Indigo, and is pretty active in the forums. Quote Link to comment Share on other sites More sharing options...
zoki Posted February 12, 2007 Share Posted February 12, 2007 yes I agree I like pics but I would like to see sequence rendered render times and full specs to know if its usable? z Quote Link to comment Share on other sites More sharing options...
Jason Posted February 12, 2007 Author Share Posted February 12, 2007 Has anyone managed to get SunFlow to run on Linux? I'm on FedoraCore 4. If I try to run it, I get: % > java -Xmx1G -server -jar sunflow.jar Exception in thread "main" java.lang.UnsupportedClassVersionError: SunflowGUI (Unsupported major.minor version 49.0) at java.lang.ClassLoader.defineClass0(Native Method) at java.lang.ClassLoader.defineClass(ClassLoader.java:539) at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:123) at java.net.URLClassLoader.defineClass(URLClassLoader.java:251) at java.net.URLClassLoader.access$100(URLClassLoader.java:55) at java.net.URLClassLoader$1.run(URLClassLoader.java:194) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:187) at java.lang.ClassLoader.loadClass(ClassLoader.java:289) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:274) at java.lang.ClassLoader.loadClass(ClassLoader.java:235) at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:302) EDIT: This is due to me not having JDK6 installed here. Works on my laptop only. Quote Link to comment Share on other sites More sharing options...
lynbo Posted February 13, 2007 Share Posted February 13, 2007 Also and almost forgot about this one http://www.aqsis.org/xoops/modules/news/ Quote Link to comment Share on other sites More sharing options...
stu Posted February 16, 2007 Share Posted February 16, 2007 Ha! Povray, sweet! I wish I still had my three chrome spheres over a watery surface image around. Took me 3 days to render that one. I'm with you man, I used Povray on my 486 in the early nineties - there's nothing quite like modelling with a text editor. Quote Link to comment Share on other sites More sharing options...
sibarrick Posted February 17, 2007 Share Posted February 17, 2007 Yay! Povray still lives, I can't believe it. That was the first 3d program I ever used - back in the early 90's as well. Anyone remember polyray too, that seems to have died a death. Povray was great for learning all the fundamentals of shaders, still use that info to this day. Quote Link to comment Share on other sites More sharing options...
Rafal123 Posted February 17, 2007 Share Posted February 17, 2007 there's also: http://www.cs.utexas.edu/~okan/Pixie/pixie.htm but this one is a RenderMan renderer Quote Link to comment Share on other sites More sharing options...
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