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Polysplit by another mesh? (a.k.a. Clip SOP with arbitrary mesh)


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How could I split a mesh with another mesh/surface? Like Boolean SOP's shatter mode, but instead of cut A by B into separate parts, I'd like to create new edges and points on A by the seam between A and B.

Clip SOP's "Keep All Primitives" mode does that. But Clip can only split by a plane. It doesn't have a second input. Is it possible to split by a mesh?
Edited by raincole
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7 hours ago, eikonoklastes said:

Dropping a Fuse after the Boolean Shatter will replicate that effect.

Edit: Ignore that. Use a Clean SOP instead, after the Shatter, and set it to Consolidate Points and Fix Overlaps.


Clean SOP does the trick, thank you!

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