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[SOLVED] Use Heightfield Erode Node on Regular Geometry Polygon Mesh?


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By default, heightfield erode node is only applicable on heighfield data.

I'm wondering if its possible to use it on a regular polygon mesh?
I want to use a heavily modified mesh (i.e. logo, hero asset) and erode it.

Edited by bentraje
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its 2d volume Open-cl process in cop ,just open investigate(edit Contents)H- erode Sop inside ......try to convert Pig to ISO offset (with name "height") and play with scalar ... try diff masks on Pig ..
also interested on HOW Solution.???.hm...

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