catchyid Posted May 9, 2022 Share Posted May 9, 2022 Hi, Houdini 17.5 In a Pyro sim, I am using distrubance to give details to smoke, HOWEVER, the disturbance pump radius is always BIG -ps. hight of the pump is can be lowered easily by the disturbance scale or 0.375/2 seen below, the problem is the pump spans over big surface area patch. Plz see attached image (Local =1 or Block Size=Voxel size produce the same look). Note the voxel size is way smaller than the radius drown below, so there should not be a problem in grid resolution... Tx Quote Link to comment Share on other sites More sharing options...
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