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Rebar direction


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I have normals following each other. The distance between two points is kept in the @perimeter attribute. I want @N to unfollow when @Perimeter crosses the distance I set.

1.gif.1c4e8e120e212fe7a4e0b8b9a42bd7d6.gif

I did a setup but it doesn't work properly @N direction keeps changing.

aa.png.578a7fdaf10e7f506dd3fcdb1fb5e8a2.png

3.gif.7695a64aa28444fd0331e2831ce678a2.gif

Scene file:   N_direction.hiplc

 

Edited by apollo11
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Take perimeter or Vertex beetwen only 2 points of that Line and promote to Gradient middle, or same Chess tex, make to class and random threshold with constant anime B spline, or some Nice Spline :P to chops and Back.  or use This Shortcut 'Ex'  With Vellum( Don't know About Vellum ..Nada...) . just onooo:ph34r:...Maybe it Helps !!

set_emi.hipnc

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