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RBD simulation - erratic collision animation


art3mis

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Need help from any RBD experts.
I have the correct setup now for using Convex Decomposition for proxy geometry but my animation after collision seems wildly erratic.
It's as though my geometry has no mass-inertia.
Can anyone suggest what might be happening? Pretty sure it must be a RBDBulletSolver setting but so far haven't been able to fix.
 

RBD_Collision_issue.JPG

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