art3mis Posted October 2, 2023 Share Posted October 2, 2023 (edited) Collision issue. Why does my falling debris seem to 'float' above the surface after collision? You can see from the cast shadow that the debris is not actually in contact with the collsion heightfield. C__Users_bach4_Documents_00_WorkInProgress_Houdini_DebrisPile_RBD_v06_Megascans.hiplc - Houdini Indie Limited-Commercial 19.5.753 - Py3.9 2023-10-01 21-17-48.mp4 Edited October 2, 2023 by art3mis Quote Link to comment Share on other sites More sharing options...
Atom Posted October 2, 2023 Share Posted October 2, 2023 (edited) After looking at your hip file I can see you have an object level transform. Try zeroing it out. Edited October 2, 2023 by Atom Quote Link to comment Share on other sites More sharing options...
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