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Mantra dont render spectrum displacement, when i bind export an shading attribute. Need Help!

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no matter if its uv or just  normal Cd. mantra disalbes the displecement in the ocean sureface when bind export an attrib. Chekc the super simple example scene! Thanks!      ps: if i put the parameter node inside a material of another object, it works. But i dont wanna create parameter exports for each object.


Edited by hannes603
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