Jump to content

Vellum constraint rotation


panee

Recommended Posts

HI folks

I'm trying to build a feather (yes I know there are proper node in houdini 20, but can't affort it now)
I have created a line with other perpendicular line 
I put them together using vellum stich point but at the moment the simulation begins the perpendicular lines begin to rotate (as you can see in the video below)

I would like to know if there is a way to control that rotation
Thanks in advantage

23_12_22_01.jpg

Link to comment
Share on other sites

hi hannes603
thanks for your help
I tried your method with my model but it didn`t work.
 the kind of father I want to make is like the picture below
the red part should be very hard
and the green ones should be flexible
that's why I asked for a way to lock the rotation of the contraints
do you know any way to do that?
thanks in advantage
E.
 

fetather.jpg

Edited by panee
Link to comment
Share on other sites

20 minutes ago, hannes603 said:

Youuse the attatch to Geo constrain , and use stiffness Attribute.

 points of the geometry are attached to the geo target and they dont follow the animation, 'cause the target geo is outside of the sim and it's stopped.
that's why I used stich to points. :) 

Link to comment
Share on other sites

  • 2 weeks later...
  • 3 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...