mohs3nn Posted January 18 Share Posted January 18 (edited) hello guys i want to export a bounch of points from houdini that includes some attributes (grows ,id ,orient and ,...). the purpos is that use those points for instancing in maya with MASH . does any body know how can do it? or if introduce a toturial so its been great Edited January 18 by mohs3nn Quote Link to comment Share on other sites More sharing options...
Sepu Posted January 18 Share Posted January 18 Use Bifrost for that, all the attributes will carry over. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.